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A trunkload of guns and knives. A battered Chevy '67 Impala. Long, isolated stretches of desert highway. Searching for and hunting down things that go bump in the night. Crawling back to catch a few hours sleep in the motel of the week. Facing down supernatural creatures out of your wildest dreams and nightmares.

Welcome to the world of Supernatural.

But life has just gotten tougher for the the Winchester brothers and every other hunter out there. All hell's broken loose, after all. Sam's death and the opening of the demon gate occurred more than a year ago, and the world still isn't in any better shape: demons run rampant, and even the other beasties seem to be stirring more than usual.

The roadhouse has been successfully rebuilt, and yet it's more of a stronghold and safehouse than ever before. Ellen Harvelle remains the informational center, distributing missions and passing on news wherever she finds it. Most, if not all, of the hunters have been mobilized and are actively working against the demonic threat. And it's dangerous to work alone.

It's time to take to the road. But where will it take you?

Road to Nowhere is a journal- and log-oriented RPG based on the television show Supernatural, branching off after the events of the season two finale. Hunters will update their Hunter's Blogs, which are located on a hidden and password-protected site. Canon characters are available for play, but duos or teams of original characters will play a new and important role: they hunt together, live together, ride together, and die together. They will take their own missions, stop by the roadhouse every so often, and cross paths on the road. The war's begun.</blockquote>

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